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Archive for the ‘shadowess’ Category

Shadowess for mobiles

I am working on a new version of Shadowess, an old flash game I made many years ago. The game, in its simplicity, received pretty good reviews and I wanted to make a modern version for mobiles. I’ve reworked the levels and tried to up the graphics a bit. Here is a gameplay video with […]

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Porting Shadowess

The next project i’m doing is porting my old game ‘Shadowess‘ to stage 3D to benefit from the power of the GPU. By doing so I can see how this game could work on mobiles (with different controls, point-and-move). The reason I want to try this is because it go very good rating on game […]

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Shadowess update

I did a few level additions and adjustments to Shadowess and a added simple plot. My hope is to wrap this game up pretty soon, and get back on track with my original mission building a tower defense with some cool AI in it. There are many good things that have come out of this […]

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Shadowess new atmoshpere

I’ve recently not had a lot of time to blog, however I’ve spent some evenings adding some more atmosphere to the game. I’ve also adding a simple scoring mechanism and a preliminary main menu. This is all crude, and the graphical theme will probably be refined. I’ve set a kind of dark setting, perhaps on […]

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Shadowess teaser, physics and more

Lately things have been hectic at work, every weekend has been filled with birthdays and I also caught a cold. In short, I’ve had little time to work on my hobby projects. But fear not, progress has been done. I decided to create a teaser video, this took me two evenings and was a lot […]

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